Hello friends! I have retired this blog and now keep all of my Unity development adventures in one convenient place: http://blog.dopplerinteractive.com - you should definitely head there instead! We've done oh-so much since this blog was started, it's an exciting new world of development!




Showing posts with label Interactive Fiction. Show all posts
Showing posts with label Interactive Fiction. Show all posts

Sunday, January 30, 2011

Interactive Fiction Toolkit - Onward, Upward, Outward

After an oh-so-brief hiatus working on other things (a mobile RPG, an OCD-Tamagotchi) I got such a kind and encouraging email from a gentleman who was interested in the Interactive Fiction Toolkit.

And yes! yes! yo' - that was enough to pull me back to revive this project.

Thrill - as I present to you.....

The Doppler Adventure Game Toolkit (yeah, still unsure about the name) - which now exports to a solid, nice little file format and will present a text based adventure game on iPhone / iPad, Android, in a web browser and etc etc etc. Yep. Pretty exciting business right there.

Wow. I seriously just went to get you all a nice set of photos of the iPad / Android adventure in action - but it's evening here (midnight) and - along with the glare, you get a delicious mirror-effect that makes my bare chest the dominant subject of the picture.

Probably not the precise thrust of the blog post, right?

Stand by until tomorrow - I'll update this post to capture the original intention.

In the interim, here is an on-faith screencap of the toolkit in action:



I have a really big idea coming up too... related to this... something really massive. I think you'll like it.

But we'll see. Motivation pending. You know how it is.

Questions, comments? I'd love to get into some sort of dialogue.

Friday, January 7, 2011

Interactive Fiction Toolkit - Continued.


The Interaction Fiction Toolkit... although I doubt I'll call it that. It will be something else I imagine.

You know, I've got to wonder - what do you think the difference is between Interactive Fiction and a Text-Based Adventure Game. The immediate difference is that the former is easier to say than the latter.
But the latter sounds more fun.
Tricky.

The toolkit is progressing quickly and well - and is now capable of creating a piece of work that can be saved and loaded in a game test window.

It's a fairly full-featured affair here - to give a summary you:
  1. Create a game
  2. Create some rooms
  3. Create some items to populate the rooms
  4. Place the items in the rooms
  5. Create Actions that can occur. e.g: Open a room.
  6. Create 'Item Uses' - that occur when you use items together - e.g: Use brick on brain.
  7. Place all of the Rooms in a map (as above).
  8. Set up the wording for other functionality - Look, Take, Inventory etc.
  9. Play the game.

So there we go - the Interactive Fiction Toolkit.

Questions? Comments?

Tuesday, January 4, 2011

Interactive Fiction: Toolkit


Yes sir! 

It's the Interactive Fiction Toolkit, currently being developed by your humble narrator.

And it is going swimmingly.

The Interactive Fiction Toolkit takes your written content - your descriptions, your items, your game-world map, and translates them into a single script file.

And what do you do with the resulting script file?

Why, I'm glad you asked!

The script file will be loaded into the Interactive Fiction Game app - which will run in your browser, on your iPhone, on your Android or simply on your desktop - and thus you can share your Fiction with the entire world, all from a convenient toolkit.

This project is a labor of love at present, your feedback would be much appreciated.

The toolkit itself is nearing completion, so it will be eager to accept all of your beautiful fiction very soon.

Are you interested? Are you excited?

Leave me a comment!

Interactive Fiction

So I was using StumbleUpon today, as I do near-constantly everyday, and I happened upon a website devoted to "Interactive Fiction" tools.

"Interactive Fiction?" I thought aloud, scratching thoughtfully at my jaw.

"Seems contextually-relevant to what I am working on now."

And my goodness, upon searching for that business in Wikipedia, that is exactly what this genre is called. Interactive Fiction.

Amazing!

I am constantly surprised and delighted by the niche-communities with ... names and tools and pursuits and such.

Are you into "Interactive Fiction"??

If so, leave a comment!

Me? I'll probably just keep on being myself. The more I learn, the unhappier I become.